Templater
Learn about the new method to choose a target composition to be versioned and rendered with Templater and Adobe After Effects. Wrap any composition’s name within...
Learn how you can create replicas of your compositions based on your linked spreadsheet data. You’ll see how Templater names and stores replicated comps in your project panel. This feature...
Learn how to specify a composition in your After Effects project to be processed against your spreadsheet’s data. You’ll understand the concept of “Target Compositions” and how Templater outputs movie...
If you’re using time sculpting rules, watch this screencast before you batch render or batch replicate your comps. Learn one essential tip to ensure your output is perfectly timed.
Learn how to set up a simple video slideshow composition with a dynamic timeline. This tutorial shows how to bring together the techniques of cropping, shifting, and trimming in one...
Learn how to ensure your video timeline is dynamic as your footage sources change in duration. Never worry about footage getting cut off or gaps appearing at the end of...
Learn how to make sure that footage sources with unknown duration always fill a specific spot in the composition. You can use this feature to automatically expand or contract layers...
Learn how to set up a project so that layer compositions follow one another as their durations change. Use this feature to automatically move layers in the timeline so that...
Learn how to control layers’ In-points and Out-points with Templater. Use trimming to ensure your composition stays intact regardless of a source’s duration. Need to ensure layer’s In-points and Out-points...
In Templater 2.9, we upgraded and refreshed the main panel interface. We introduced Transport controls to improve the method for previewing. This new UI makes it incredibly easy to see...
You can version different AEP project files from a single spreadsheet. This is useful if many artists are working on different project files that you want to version with the...
You can store the Batch Assets references right into your After Effects project file so they can be loaded every time you open the project. References within the three fields...